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Peoples of Eradain

Humans

On Eradain there are five main human ethnic groups: Eradnians, Harad, Angharad, Danrae and Corsani. These primary ethnic groups have in some cases mixed with each other or other long forgotten peoples to form the current population on the continent.

Eradnians

The Eradnians are the newest ethnic group to appear on the continent, resulting from the conquering of the Angharad people by the Danrae (Norman & Saxon becoming English). The 'common' people have mixed more than the nobility or clergy. Danrae tend to dominate the upper class and nobility, while the Angharad blood is stronger in rural areas.

Harad

The Harad are one of earliest peoples to arrive in Eradain and can be found throughout the continent. The Harad have dark hair and eyes, with light complexions. The original Harad further split into four groups according to geographic location. The Norther and Southern Harad have remained the most racially "pure", while the Western Harad intermixed completely with Ang and the Eastern Harad have mixed with the Danrae and Corsani. The Northern and Eastern Harad are still easily identifiable as Harad but they have characteristics of Corsani and Danrae peoples.

Angharad

They could be considered a cross between Indians and Celts. They live in clan or family groups, revere nature and nature gods, and are a matriarchal society. People of Angharad descent are fair hared, light eyed, have angular features, and do not grow facial hair. Some of the Angharad people are said to have 'the second sight'.

Danrae

The Danrae people came from over the sea so long ago that no one remembers where they originally came from. They possessed the skill of making weapons with iron (which dwarves had jealously guarded from humans) and with their war like ways they eventually built an empire which covered much of this continent before it broke apart. The Danrae have had a long history of following a strong central government. The Danrae have dark hair, light complexions and blue eyes are not unheard of. Beards are often considered a sign of manhood, but are kept trimmed and neat. The Danrae are a patriarchal society, have strong bloodlines for magery and follow gods of war.

Corsani

The Corsani live on the eastern side of the continent and are a mysterious and reclusive people. For various reasons the people of this Eastern land maintain a subconscious attitude of isolationism; recognizing that Gaoyu [GOW yoo] (meaning: "above and beyond"; derivative term for foreigners) DO exist, but not really caring that much. Of all the peoples on this continent only the Corsani met the might of the Danrae Empire at its height and sent them bloodied and running home. The Corsani are broken up into three groups, those that live in the coastal areas, the mountain dwellers and the clans of the plains. All the Corsani have an Asian like culture, the coastal Kanso people living simple lives and being most akin to the Chinese. The mountain people are a powerful race of "psychic warriors" called Chul-Nar. The Kanoshen clans of the plains are fierce warriors, constantly bound up in never-ending blood feuds. Corsani people have brown hair and eyes, bronze to dark skin and no facial hair. They are certainly less "advanced" then many of the other Eradan civilizations and while the concepts of commerce, higher education, and structured leadership are known to the Corsani these concepts have (for whatever reason) found it difficult to take root in this simple culture.

Elves

Elves are split into the four major groups: wood, high, gray, and Drow. These are detailed in the various D&D handbooks. Elves have communities in almost all the lands on the continent, but have a kingdom of their own, Avanoel, on the southwestern part of the continent. Wood elves live in the forests surrounding the Echoriath Mountains, they are intolerant of any non-elves, and defend those lands with deadly force. High elves live in the river valley areas within the kingdom in great tree cities. Gray elves live on and around the central mountain within the valley and are reclusive even among their Elven kin. The next largest community of elves are the tribes of wood elves that live in the Great Northern Forest.

Half-Elves

At the head of the Sinann River at the borders of the human lands and the kingdom of Avanoel is the town Feylin. Most of the trade between humans and elves has taken place here for centuries. A population of half-elves now resides in the town and surrounding lands, Characters wishing to be half-elves would likely come from this town, and could be the offspring of a human and an elf, or they may have two half-Elven parents.

Dwarves

Dwarves live in several small kingdoms in the Dagalethe mountains, the largest of which is called Khuzdul. The dwarves are almost as paranoid as Elves in protecting their lands, but several communities of Dwarves live in major towns to conduct business between dwarves and humans. Dwarves control many of the best mines and resources of iron on the continent and often trade with humans for food and wood products.

Halflings

Halflings are almost as rare in Eradain as Gnomes, however there is a small kingdom of them located at the north end of the Thorn Wood behind what is known as The Great Thornwood Barrier. Very few humans have been beyond this barrier of Daggerthom plants, which are miles thick in many places (from Mckiernan, Dennis L. -The Mithgar Series).

Gnomes

Gnomes are rare in Eradain, with only a few communities spread around the continent.